Protection and Warning Spells
Protection and Warning Spells
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Protection from Energy
Full Cost: 14+5/level
Casting Roll: Skill.
Components: V, S.
Cost: 1
Casting Time: 1
Range: Touch
Duration: 3 min
One target you touch receives DR 5 per level against one damage type; This DR is ablative.
Affliction [10], Protection from energy (+10%), Wizardly Magic (-30%)D&D Magic (-30%)Touch Spell (-55%)Cost Fatigue 1 (-5%)Buff: Buff (10pts): (+100%).
Protection from energy is Damage Resistance (Ablative, -80%; Force Field, +20%; Limited, 1 damage type, -40%; Magical, -10%) [5]
10-30-30-55-5+100=-10
10+(10*-10%)=9
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Fey Sight
Full Cost: 13
Casting Roll: Skill.
Components: V, S.
Cost: 1
Casting Time: 1sec
Range: self
Duration: 3 minutes
A whispered prayer brings forth a swirling silver light in the eyes of you and your allies, granting you supernatural vision. You and all allies within 2 yards gain +2 to Vision and Night Vision 5.
Affliction [10], Fey Sight (+90%), Divine Magic (-30%)D&D Magic (-30%)Self Buff: Buff (10pts): (-50%) Area of Effect 2y (+50%), Selective Area (+20%), Emanation (-20%)
Fey Sight is Vision +2 [4] and Night Vision 5 [5]
90-30-30-50+50+20-20=30
10+(10*30%)=13
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Shield
Full Cost: 4+4/level (max 4)
Casting Roll: Skill.
Components: V, S.
Cost: 1 FP
Casting Time: Instant.
Range: Self
Duration: 1 sec.
You throw up your hand, and a shield of arcane energy springs into existence, protecting you against imminent attacks. When you are attacked and can make an active defense, you may cast this spell without spending any time to gain a bonus to your parry and dodge equal to the level of this spell.
Shield is (+1 to dodge, +1 to parry) [20]; Wizardly Magic (-30%), D&D Magic (-30%), Requires Skill roll (-10%), Cost Fatigue 1 (-5%), Reduced Duration 1/60 (-35%)
-30-30-10-5-35=-110
20+(20*-80%)=4
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Shield of Faith
Full 29Cost: +29/level (max 3)
Casting Roll: Skill.
Components: V, S.
Cost: 1FP
Casting Time: 1 sec.
Range: Self
Duration: 1 minute.
A gleaming shield of divine energy appears over you, granting you and nearby allies protection against attacks. You and all creatures you choose within 2 yards gain a bonus to their active defenses equal to the level of this spell.
Shield of Faith is +1 to active defenses [30]; Divine Magic (-30%), D&D Magic (-30%), Requires Skill roll (-10%), Cost Fatigue 1 (-5%), Area Effect, 2y (+50%), Selective Area (+20%)
-30-30-10-5+50+20=-5
30+(30*-5%)=28.5
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Aegis of Shielding
Full Cost: 5*(10)
Casting Roll: Skill.
Components: V, S.
Cost: 1FP
Casting Time: 1 sec
Range: 10y.
Duration: 1 Minute.
You create an arcane link between you and an enemy, allowing you to blunt its attacks against your allies. When you cast the spell, select one target. For the duration, whenever that target makes an attack against one of yourallies, you may make an active defense against that attack, based on your Thaumatology skill/2+3. If you succeed, your ally gains cover DR10 against that attack.
Aegis of Shielding is Damage Resistance 10 with Force Field (+20%), Accessibility: Only against attacks of one enemy. (-20%), Accessibility: Cannot use on self (-50%), Directional (Frontal, -20%), and Active Defense (-40%), Ranged (+40%), Based on Different Attribute, Own Roll (+20%), Wizardly Magic (-30%), D&D Magic (-30%), Increased 1/2D, 5x, +10%; Reduced Range, 1/10, -30%, Cost Fatigue 1 (-5%).
20-20-50-20-40+40+20-30-30+10-30-5=-135
50+(50*-80%)=10
10+(10*-55%)=4.5
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