Modern Armor adjusted for Behind Armor Blunt Damage.
Following my version of edge protection, here's my take on making modern armor less "all or nothing". The basic idea is from: https://jetgurps.blogspot.com/ The idea for my version is simple: Instead of just turning piercing damage to blunt, which doesn't really do anything if the enemy didn't hit the vitals (or making it worse, as pi- would have its damage increased!), the damage is halved and turned into blunt. BABT Modern Armor Table The armor on this table covers all body parts except Neck, Face and Eyes. Armor DR Cost Weight Layer Flexible? Kevlar 4/12 1 2,400 20 Inner Y Heavy Kevlar 6/18 1 3,600 30 Outer Y Ballistic Polymer 8/24 1 5,000 20 Inner Y Heavy Ballistic Polymer 12/36 1 7,500 ...