BABT Armor for Space Opera

 

BABT Ultra Tech Armor Table

The armor on this table covers all body parts except Neck, Face and Eyes.

To help choosing armor, also provided is the cost and weight for a "Vest" which covers only the Torso.

DmgRed: Injury Tolerance (Damage Reduction). Divide any damage that gets through the armor by the value

Hardened: Reduces Armor Divisor by one tier.

Armor

DR

Weight

Cost

Layer

Flexible?

Vest Weight

Vest Cost

TL

Special

Mando Armor

28/843

36

50000

Full

N

12

17000

10

Hardened

Heavy Battle Armor

14/423

26

22000

Full

N

9

7200

10

Hardened

Battle Armor

11/351

13

10500

Inner

Y

4.25

3465

10

 

Light Battle Armor

6/181

6.5

5250

Inner

Y

2.125

1732.5

10

 

Laminate Armor

9/273

32

7425

Full

N

8.5

3800

9

 

Carapace Armor

14/423

54

3150

Outer

N

18

1039

10

 

Composite Armor

7/213

27

1575

Outer

N

9

519.5

10

 

Padded Armor

9/271

13

8100

Inner

Y

4.25

2673

9

 

Riot Armor

10

33

6000

Outer

N

11

990

6

Hardened

Armored Clothing

4/121

6.5

4050

Inner

Y

2.125

1336.5

9

 

Armored Flightsuit

2/61

3

2025

Inner

Y

1

668

9

 

Heavy Clothes

1/31

1

1000

Inner

Y

0.3

330

9

 

1Behind Armor Blunt Trauma: Any Piercing damage that is lower than the second value is halved and turned to Crushing. The first value is always the full value/3.

3Behind Armor Blunt Trauma (all): Any non-crushing damage that is lower than the second value is halved and turned to Crushing. The first value is always the full value/3.

ªAblative: Each 10 points of damage reduce the DR by 1.

Max DR*: This is the max DR that can reasonably be carried by a human without becoming completely immobile from not being able to bend. Doesn't apply to vehicles, monsters, and things bigger than humans in general.

 

Layers

Inner and Insert layers are Concealable under or as clothing.

Insert layers may be layered on top of any other Layer without any penalties.

Outer layer may be layered on top of the inner Layer but this gives a -1 to DX.

Full Layer means both the Inner, Insert and Outer layers are used.

 

Armor Pieces

The armor table shows full body armor, that protects all parts of the body, except the neck, face and eyes. To buy armor that protects only a small part, multiply the price and weight by the modifier in the table below:

Location

Modifier

Skull

4%

Face*

3%

Neck**

2%

Torso

33%

Arms

27%

Legs

35%

*Armor that protects the eyes have transparent visors. Transparent visors halve the DR of the eyes.

**Anyone who wears outer armor on their neck suffers a -1 penalty to DX as if he was layering an extra layer of armor.

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