Space Opera/Sci-fi Races
Just some generic placeholder races for games like star wars or star trek. I'd rather have a few templates like these than do research and actually stat specific setting races.
Generic Space Opera Races
Rules:
These races are using the Known Your Own Strength rules so Striking ST is [1] and Lifting ST is [7].
Humans [0]
Flawed [-15]: Humans must pick extra disadvantages worth -15 points.
Adaptable [15]: Humans may spend 15 points on advantages or skills, but not Primary or Secondary Stats.
Agile Species [25]
Small, sometimes furred fast little buggers.
ST -1 [-10] DX+2 [40];
Speed -0.5 [-10]
SM -2 [0]; Hearing +3 [6]; Will +1 [5]; Fright +2 [4];
Combat Reflexes [15];
Curious [-5], Skinny [-5]; Curious (12) [-5]; Impulsiveness (12) [-10]
Features: Fur or weird skin.
-10
40+6+5+4+15=70
-10-10-5-5-5-10=-45
Charismatic Near-Humans[25]
The typical "Human but attractive and blue/red/green" races. Some races have strong sexual dimorphism and thus the males don't get Handsome/Beautiful, and are instead stronger. Replace Handsome [12] with ST +1 [10] and Striking ST +2 [2].
DX +1 [20], IQ +1 [20]
Will -1 [-5]; Perception +1 [5];
Charisma 1 [5]; Night Vision 8 [8]; Handsome/Beautiful [12];
Skinny [-5]; Impulsiveness [-10]; Laziness [-10]; Lecherousness [-15];
Features: technicolor skin, weird stuff on their heads.
-5-5-10-10-15=-45
20+20+5+8+12+5=70
Smart Species [25]
The nerds.
ST -1 [-10]; +2 IQ [40];
HP +1 [2]; Perception -2 [-10]
Manual Talent [10]; Mental Talent [10]; Night Vision 8 [8];
Impulsiveness (12) [-10]; Curious (12)[-5]; Low Pain Threshold [-10];
Special Smart Species Traits
Mental Talent: Select one of the following Talents, and gain 2 levels in them: Academic; Computer Wizard; Empath; Natural Scientist. You may improve this talent two more times, for 5 points each time. [10]
Manual Talent: Select one of the following Talents, and gain 2 levels in them: Artificer; Craftiness; Driver's Reflexes; Master Builder. You may improve this talent two more times, for 5 points each time. [10]
40+2+10+10+8=70
-10-10-10-5-10=-45
Strong Species [25]
Usually ugly or furry, sometimes both, these humanoids are extraordinarily strong compared to humans, but not as smart.
ST +4 [40], HT +1 [10], IQ -1 [-20];
HP +2 [4]; FP +2 [6];
Mr. Smash II[10];
Appearance (Hideous) [-16]; Odious Personal Habit (Varies) [-5] or Cold Blooded [-5]; Noisy (clumsy) [-4];
-20-16-5-4=-45
40+10+6+4+10=70
Weird Insects [25]
Various strange small insectoid humanoids that can fly.
ST -1 [-10], IQ +1 [20];
SM -1
Flight (winged) [30]; Night Vision 7 [7]; Resistant to Poison 1 [4]; Tough Skin 3 [9];
Appearance (Hideous) [-16]; Greedy (12) [-15]; Noisy (buzzing wings) [-4];
Features: Bug-like eyes.
20+30+7+4+9=70
-10-16-15-4=-45
Ai [25]
You are an Artificial Intelligence. You may or may not be a Droid. You could just as well be an entire spaceship or a wrist-mounted computer.
ST Varies [-100 to +100]; IQ +2 [20]
Digital Mind [5]; Doesn’t Sleep [20]; Combat Reflexes [15]; High Pain Threshold [10]
Reprogrammable [-10]; Electrical [-20]; Gullibility (9) [-15]
20+5+20+15+10=70
-10-20-15=-45
Special AI Species Traits
ST Varies [-100 to +100]: If you are an AI bound to a vehicle or an object, you may have ST of 0 [-100]. Remember to buy some HP so you can exist! On the other hand, you may also be a Droid, which means you can buy any ST you feel fits the Droid Chassis, up to a max of 20 [100]. If you are bound to an object that can be carried like a PDA or a gun, you will need the disadvantage "No Legs (Portable) [-30]". If you have no way of interacting with things, you will also need "No manipulators [-50]".
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