Invisibility, Self
Invisibilities!
Other versions seem too expensive even when you just want to make yourself invisible. This is the cheap version; works for 1 minute, only affects yourself.
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Invisibility, Self
Full Cost: 8
Casting Roll: Skill
Cost: 1
Casting Time: 1 sec
Range: Self
Duration: 1 minute
You become invisible for the duration or until you attack or cast another spell. Note that if you attempt to carry more than light encumbrance the spell breaks. Invisibility doesn't fool machines or sensors.
Invisibility [40]; Can Carry objects, Light (+20%); Cost FP 1 (-10%); Wizardly Magic (-30%); D&D magic (-30%); Requires Skill Roll (-10%); Breaks when you attack (-20%);
40*(1+0.2-0.1-0.3-0.3-0.1-0.2)=8.0
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Digital Invisibility, Self
Full Cost: 8
Casting Roll: Skill
Cost: 1
Casting Time: 1 sec
Range: Self
Duration: 1 minute
You become unable to be noticed by machines and artificial sensors until you cast another spell. Note that if you attempt to carry more than light encumbrance the spell breaks.
Invisibility [40]; Can Carry objects, Light (+20%); Cost FP 1 (-10%); Wizardly Magic (-30%); D&D magic (-30%); Requires Skill Roll (-10%); Machine Only (-50%)
40*(1+0.2-0.1-0.3-0.3-0.1-0.5)=-4.0
40*0.2=8
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