At-Will Powers - Knight/Wizard (Swordmage)
These are spells, really. All are magical (-10%), and require having Magery 0. However, they don't cost FP or tally, and thus cannot be put on an Alternate Ability Array with real spells. I really had to stretch the rules to get Aegis of Assault working. I'm not sure if it's works rules as written but at that price, GMs should just give it a break and let it work. At-Will Powers - Knight/Wizard (Swordmage) Aegis of Assault [53] You mark a target within 5 yards for 9 seconds. As long as the target is marked, if the target attacks an ally, you teleport next to the target and make an attack against the target. - Affliction [10], -2 to DX (+20%); Range 10 yards - Attacks (-20%); Range is actually 5y (-10%); Accessibility: Only for Attack Rolls (-20%); Cosmic: no dice roll required (+100%); nuisance effect: only against allies of the caster (-5%); fixed duration - 3 minutes (+0%), Nuisance Effect; Reduced Duration 1/20 (-25%); Linked (+10%); Magic (-10%); 20-2...